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The Legend of Zelda - Ocarina of Time Review by: - 10/10 The Legend of Zelda: Ocarina of Time Review Hey guys, pray75 here with a review of one of the most critically-acclaimed games of all time, The Legend of Zelda: Ocarina of Time. I was but a wee lad when the game came out in 1998, and at the time, I was not allowed to play it because it was my mother's belated birthday present. Despite that, this wide-eyed eight year-old loved every single second of what I had seen, and when mom stopped playing after the Dodongo's Cavern (she really doesn't have the patience for many games, to be honest), I finally got a crack at the game that I so loved to watch my mother play. I remember my first play through pretty well, particularly because I was such a wide-eyed kid when it came to the game. When I got to Queen Gohma's Lair, right before facing the menacing beast herself, I cut the game off because I was too scared to continue that night. I even had nightmares about the giant spider, worried that she would eat both me and Link, but the next day, I sucked it up and braved the storm, defeating her in an epic battle of wits, will, and a little luck. I would also be absolutely terrified of redeads, the zombie-like creatures who would scream at you and freeze you in your tracks.
When I first ventured into the Tomb of the Royal Family, I was absolutely terrified. I walked so slowly to avoid the creatures and cried when one caught me and jumped on my back. To my great joy, I found the Sun's Song, so I never had to worry about them again (at least, until recent years, when I troll them by walking in circles behind their backs). Looking back, it was extremely silly, but in those days, when the graphics were top-notch and my imagination collided with reality, you can imagine how I was feeling. I love this game so much, I have played it at least 15 times, running a three-heart challenge campaign and a non-stop play campaign. I've even beaten the Master Quest edition of the game, though I haven't been able to play the 3DS version of the game since I don't own a 3DS. If you ask me, though, it's kind of cheap since the iron boots are easier to equip than in the original (more on that later).
So my history has now been shown! But if you think it will just be a fan-boyish review of the game, you'll be sadly mistaken.
The Legend of Zelda: Ocarina of Time 3D Rom. The improvement of the 'perfection' is not exactly an easy task. Windows Xp Professional 2002 Sp3 Активатор on this page. However, it is the task that falls in front of.
I'm going to analyze this game from a variety of different angles, taking note of many things I love about the game and a few things that I wish were different. That disclaimer aside, I present to you my review for Legend of Zelda: Ocarina of Time. Graphics: 10 Obviously, the graphics are not anywhere near the standard of today. But in 1998, with the two best systems on the market being the Sony PlayStation and the Nintendo 64, this game really delivers, especially because it was on the graphically-weaker of the two systems.
This game was at the pinnacle of the Nintendo 64’s graphical capabilities, the game that all other N64 games strived to look like. It even looked better than most of the PlayStation’s games at the time, with the exception of the FMVs of Final Fantasy VII. The world was expansive and wide; the characters were beautifully-constructed, and the effects of the enemies were just stunning – literally! I think of being struck by Ganondorf’s lightning ball or accidentally striking a jellyfish for the first time, with Link’s body engulfed in an electrical current it was just so cool. The graphics definitely earn a 10 from me. Sound: 10 One of the beautiful things about this game was the music composition. Koji Kondo (I wouldn’t have known that without looking it up) did the score for this game, being especially qualified to do so considering his previous work with the Legend of Zelda series.